VFX work for the Hunter bases including cloaking tech vfx - using PBR mats for cloaks as well as gbuffer materials for both cloaks and hunter npcs and vtols. Enter/exit cloak fx as well for all characters. Hunter falcon cone light vfx support as well on materials and vfx. Worked on Kraven Great Hunter trailer; fog, water drips, blood, sunflare, dust/mud fx.