Natalie Lucht
Natalie Lucht
VFX Artist & Illustrator
Los Angeles, United States

Visual Effects Artist with over 9 years experience in AAA game development. I am credited in Marvel's Spider-Man 2, Marvel's Spider-Man: Miles Morales, Marvel's Spider-Man: Remastered, Ratchet & Clank: Rift Apart, The Last of Us Part II, Uncharted: The Lost Legacy, Uncharted 4: Multiplayer and Uncharted 4: A Thief's End.

I am currently working as a freelance illustrator and comic artist. I formerly worked at Insomniac Games and Naughty Dog.

Skills

Concept ArtVisual EffectsIllustrationCharacter DesignPhotoshopMayaZbrushPre-vizHandpaint TexturesTexture Bakingdigital artdigital paintingComic ArtColoristUI/UX designiconographyinkgouachedrawingacrylicwatercolortraditional paintingrealism

Software proficiency

Maya
Maya
Houdini
Houdini
Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT
FumeFX
FumeFX
After Effects
After Effects
ZBrush
ZBrush
Nuke
Nuke
Illustrator
Illustrator
Blender
Blender
Sublime Text
Sublime Text
Premiere
Premiere
Unity
Unity
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
EmberGen
EmberGen

Productions

    • Video Game
      Marvel Spider-Man 2
    • Year
      2023
    • Role
      Advanced VFX Artist
    • Company
      Insomniac Games
    • Video Game
      Marvel Spider-Man: Miles Morales
    • Year
      2020
    • Role
      Visual Effects Artist - Special Thanks
    • Company
      Insomniac Games
    • Video Game
      Marvel Spider-Man: Remastered
    • Year
      2020
    • Role
      Visual Effects Artist
    • Company
      Insomniac Games
    • Video Game
      The Last of Us Part II
    • Year
      2020
    • Role
      Associate Visual Effects Artist
    • Company
      Naughty Dog, Inc.
    • Video Game
      Uncharted: The Lost Legacy
    • Year
      2017
    • Role
      Quality Assurance Analyst and Developer Support
    • Company
      Naughty Dog, Inc.
    • Video Game
      Uncharted 4: A Thief's End
    • Year
      2016
    • Role
      Quality Assurance Tester and German Localization
    • Company
      Naughty Dog, Inc.

Experience

  • Advanced Visual Effects Artist at Insomniac Games
    Burbank
    June 2020 - October 2024

  • Associate Visual Effects Artist at Naughty Dog, Inc
    Santa Monica, United States of America
    November 2018 - May 2020

  • Freelance Illustrator at Natalie Lucht
    January 2010 - Present

    Create illustrations for selected clients

  • Assistant UI/UX Designer at Naughty Dog, Inc.
    Santa Monica, CA, United States of America
    May 2017 - September 2017

    Assist the Lead UI/UX Designer to create UI assets for gameplay

    Design and animate UI widget assets

    Works closely with programmers to ensure assets are implemented into the game

  • Quality Assurance Analyst and Developer Support at Naughty Dog, Inc
    Santa Monica, United States of America
    January 2015 - January 2017

    Veteran tester encompassing allocating tasks to testers and managing tasks from initiation to completion

    Detects software defects and reports issues within an in-house defect tracking database

    Reviews German language in software and ensures translations are implemented

  • Freelance UI/UX Artist at Hyperkinetic Studios
    Culver City, CA, United States of America
    May 2016 - August 2016

    Developed wireframes for mobile app design

    Designed UI Assets for implementation

    Worked closely with the Art Director and Programmers

  • Freelance Illustrator at Feneberg Design
    Ulm, Germany
    January 2016 - May 2016

    Illustrated portraiture of client

    Illustrated instructional designs for editorial catalogue

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